資源描述:
《基于OpenGL的三維地形場(chǎng)景漫游系統(tǒng)》由會(huì)員上傳分享,免費(fèi)在線閱讀,更多相關(guān)內(nèi)容在行業(yè)資料-天天文庫(kù)。
1、濰坊學(xué)院本科畢業(yè)設(shè)計(jì)摘要基于OpenGL的三維地形場(chǎng)景漫游系統(tǒng)摘要:漫游系統(tǒng)是虛擬現(xiàn)實(shí)的一種表現(xiàn)手法,三維立體的交互性在現(xiàn)實(shí)中的應(yīng)用也越來(lái)越廣泛,游戲、建筑等一些行業(yè)都有很多應(yīng)用,用戶可以通過(guò)人機(jī)交互技術(shù)去體驗(yàn)和觀察虛擬環(huán)境的情況。進(jìn)入二十世紀(jì)后期,計(jì)算機(jī)軟件和硬件系統(tǒng)的發(fā)展讓大規(guī)模場(chǎng)景的實(shí)時(shí)動(dòng)畫制作成為可能。計(jì)算機(jī)科學(xué)技術(shù)的迅猛發(fā)展,使得人們的生活質(zhì)量越來(lái)越高,對(duì)于視覺(jué)效果的要求也越來(lái)越高,而計(jì)算機(jī)圖形學(xué)的發(fā)展為此提供了技術(shù)基礎(chǔ),所以,基于OpenGL的漫游系統(tǒng)的開(kāi)發(fā)也越來(lái)越多。本文就是介紹了一個(gè)基于OpenGL的三維地形場(chǎng)景漫游系統(tǒng),建立一個(gè)簡(jiǎn)單的地形場(chǎng)
2、景,以O(shè)penGL為基礎(chǔ)實(shí)現(xiàn)其漫游。預(yù)期通過(guò)OpenGL強(qiáng)大的建模功能和紋理繪制功能建立一個(gè)地形場(chǎng)景,然后使用MicrosoftVisualStudio2008為開(kāi)發(fā)工具實(shí)現(xiàn)其漫游的功能。關(guān)鍵詞:虛擬現(xiàn)實(shí)技術(shù);計(jì)算機(jī)圖形學(xué);OpenGL;漫游I濰坊學(xué)院本科畢業(yè)設(shè)計(jì)摘要3DterrainsceneroamingsystembasedonOpenGLAbstract:3DRoamingisanimportanttechnologyinvirtualrealitysystem,anditwasmoreandmorewidelyusedinmany3Dinterac
3、tiveapplicationslikegames,architectureroamingandsoon.Theusercanexperienceandobservethevirtualenvironmentthroughhuman-computerinteractiontechnology.Inthelate20thcentury,thedevelopmentofcomputersoftwareandhardwaremakeslargescaleanimationpossible.Atthesametime,withtherapiddevelopmento
4、fcomputerscienceandtechnology,people'slifequalityisbecomingmoreandmorehigh,soasthepeople’srequirementtothevisualeffects.Theprogressofcomputergraphicsthereforeprovidestechnicalbasis,andthedevelopmentof3Droamingsystemisbecomingpopular.Thispaperistointroducea3Dterrainsceneroamingsyste
5、mbasedonOpenGL.Thesystemestablishedasimpleterrainscene,andimplementedtheroamingfunctionusingOpenGL.WiththepowerfulmodelingfunctionandtexturemapcapabilityofOpenGL,wesuccessfullyimplementa3DterrainroamingsystemontheplatformofMicrosoftVisualStudio2008.Keywords:VirtualReality;ComputerG
6、raphics;OpenGL;RoamingII濰坊學(xué)院本科畢業(yè)設(shè)計(jì)目錄1課題分析..............................................錯(cuò)誤!未定義書簽。1.1環(huán)境分析...........................................錯(cuò)誤!未定義書簽。1.2國(guó)外研究現(xiàn)狀........................................................11.3國(guó)內(nèi)研究現(xiàn)狀....................................................
7、....22理論基礎(chǔ)...............................................................32.1虛擬現(xiàn)實(shí)技術(shù)及特性................................................32.2計(jì)算機(jī)圖形學(xué)......................................................42.3OpenGL及特點(diǎn).....................................................43系統(tǒng)設(shè)計(jì)............
8、..........................