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《虛擬財(cái)產(chǎn)論文:虛擬財(cái)產(chǎn)的法律屬性及其民法保護(hù)》由會(huì)員上傳分享,免費(fèi)在線閱讀,更多相關(guān)內(nèi)容在學(xué)術(shù)論文-天天文庫(kù)。
1、虛擬財(cái)產(chǎn)論文:虛擬財(cái)產(chǎn)的法律屬性及其民法保護(hù)【中文摘要】信息技術(shù)與網(wǎng)絡(luò)的迅猛發(fā)展將虛擬財(cái)產(chǎn)展現(xiàn)給世人,它使法律界遭到前所未有的新問題,這些問題與傳統(tǒng)法律領(lǐng)域的問題明顯不同,對(duì)傳統(tǒng)民法產(chǎn)生了前所未有的影響。伴隨著互聯(lián)網(wǎng)的飛速發(fā)展,侵犯網(wǎng)絡(luò)虛擬財(cái)產(chǎn)的案件日益增多,法院在審理案件的時(shí)候面臨著無(wú)法可依的窘迫局面。那么虛擬財(cái)產(chǎn)是財(cái)產(chǎn)嗎?是否應(yīng)該給予保護(hù)?如何保護(hù)?論文提出了虛擬財(cái)產(chǎn)屬于財(cái)產(chǎn),界定為物權(quán),所有權(quán)歸屬于運(yùn)營(yíng)商,在民法領(lǐng)域提出了保護(hù)方法。虛擬財(cái)產(chǎn)基本問題的闡述明確了虛擬財(cái)產(chǎn)的產(chǎn)生、概念(內(nèi)涵)和類型(外
2、延);虛擬財(cái)產(chǎn)首先應(yīng)該存在于網(wǎng)絡(luò)環(huán)境當(dāng)中,其次虛擬世界的商品化,最后在虛擬財(cái)產(chǎn)的創(chuàng)造過程中具有用戶的參與性,鑒于虛擬財(cái)產(chǎn)糾紛主要發(fā)生在網(wǎng)絡(luò)游戲中,故主要討論了網(wǎng)絡(luò)游戲中的虛擬財(cái)產(chǎn)。通過分析財(cái)產(chǎn)權(quán)的屬性及其特征來印證虛擬財(cái)產(chǎn)的財(cái)產(chǎn)權(quán)性質(zhì)及其表現(xiàn);財(cái)產(chǎn)是客體性、有用性、稀少性和可控性的物品,虛擬財(cái)產(chǎn)完全符合財(cái)產(chǎn)的屬性,所以虛擬財(cái)產(chǎn)屬于財(cái)產(chǎn),應(yīng)該納入法律所保護(hù)的范圍。針對(duì)目前虛擬財(cái)產(chǎn)的法律屬性的不同學(xué)說進(jìn)行評(píng)述并提出虛擬財(cái)產(chǎn)的法律屬性-物權(quán),明確其所有權(quán)歸屬。既然虛擬財(cái)產(chǎn)是法律意義上的財(cái)產(chǎn),那么究竟屬于物權(quán)、
3、債權(quán)、知識(shí)產(chǎn)權(quán)的客體或者是無(wú)形財(cái)產(chǎn)?由于虛擬財(cái)產(chǎn)的第一受讓人是運(yùn)營(yíng)商,故運(yùn)營(yíng)商對(duì)虛擬財(cái)產(chǎn)享有所有權(quán)。虛擬財(cái)產(chǎn)本身具有物權(quán)的特征,在性質(zhì)上應(yīng)為物權(quán),物權(quán)由玩家享有。目前中國(guó)在虛擬財(cái)產(chǎn)保護(hù)方面還面臨著無(wú)法可依的困窘局面,通過借鑒韓國(guó)和臺(tái)灣關(guān)于虛擬財(cái)產(chǎn)保護(hù)的經(jīng)驗(yàn),提出我國(guó)現(xiàn)有的法律對(duì)于虛擬財(cái)產(chǎn)保護(hù)的適用方法和立法建議?!居⑽恼縄nformationtechnologyandrapiddevelopmentofInternet,thevirtualpropertyshowtheworldthatitisby
4、unprecedentednewproblemsandlaw,theseproblemsandtraditionallegalareasobviouslydifferenttotraditionalcivillaw,producedunprecedentedinfluence.AlongwiththerapiddevelopmentofInternet,thevirtualpropertyinfringementcasesinincreasing,thecourttohearthecasecouldno
5、tbeinwhenfacedwiththeembarrassedsituation.Sothevirtualpropertyisproperty?Whethershouldgiveprotection?Howtoprotect?Thispaperputsforwardthevirtualpropertybelongstoproperty,definedaspropertyownershipinthecivillawinoperators,protectionmethodarebroughtforward
6、inthefield.Thispaperisdividedintofiveparts:Thefirstpart,firstbythevirtualpropertyexpoundsthebasicproblemsofthevirtualpropertyclearlyproduced,concept(connotation)andtype(extension);Theauthorthinksthatthevirtualpropertyfirstshouldexistinthenetworkenvironme
7、nt,thenetworkhypothesizedpropertyexistingenvironmentshouldbeanopen,interactivenetworkspace.Secondly,thecommercializationofthevirtualworldbecausethenetworkworldwithmoreandmoreofthevirtualpropertycantradesex.Finallyinthecreationofvirtualpropertyprocesswith
8、theuser’sinvolvement,theusercanthroughtimeandmoneyorenergyinput,combinedwiththerulesofthegamegetsomeland,equipmentandprops.Userparticipationbycreatingvirtualpropertyprocessthathittheuser“l(fā)abor”imprint,networkoperatorsnotth