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1、休閒產(chǎn)業(yè)之顧客間互動與體驗模組對顧客價值影響關係之研究AStudyofRelationshiponCustomer-to-CustomerInteraction,ExperientialModules,andCustomerValueinLeisureIndustries黃淑琴*黃淑琴Shu-ChinHuangAssociateProfessor,DepartmentofBusinessAdministration,ChaoyangUniversityofTechnology413臺中縣霧峰鄉(xiāng)吉峰東路168號;TEL:886-4-23323000EXT4303游淑
2、娟**游淑娟Shu-ChuanYuMasterStudent,DepartmentofBusinessAdministration,ChaoyangUniversityofTechnology407臺中市西屯區(qū)僑光路100號;TEL:886-4-27016855EXT2102休閒產(chǎn)業(yè)之顧客間互動與體驗模組對顧客價值影響關係之研究AStudyofRelationshiponCustomer-to-CustomerInteraction,ExperientialModules,andCustomerValueinLeisureIndustries摘要體驗式休閒消費蔚為
3、風尚,體驗與感覺變成可銷售的經(jīng)濟商品。過去研究顯示,休閒體驗環(huán)境會影響體驗活動組合與體驗方式,而休閒體驗是增加人際的互動過程,進而影響遊客獲得的最終價值。本研究結合質性及量化研究,探討休閒體驗下,遊客參與各類休閒產(chǎn)業(yè)過程,顧客間互動與體驗模組是否有助提升最終的顧客價值。質性研究訪談5位業(yè)者與遊客,再行內容分析法,建立5構面(幫助、語言表達、學習、阻礙、評斷)與20題之顧客間互動量表,且具有鑑定員間信度與構念效度。定量研究調查391位遊客,經(jīng)休閒產(chǎn)業(yè)分類操弄效度檢查後,分析結果顯示:(1)不同休閒產(chǎn)業(yè)類型會讓遊客產(chǎn)生不同的感官情感體驗,也會有不同的評斷行為產(chǎn)生;(2
4、)體驗模組對顧客價值有顯著正向影響,模式解釋力超過42%,其中感官情感體驗能產(chǎn)生較高的功能體驗性價值,思考行動體驗能產(chǎn)生較高的象徵性價值。(3)顧客間互動與顧客價值存在影響關係,幫助、讚美、與學習行為有助提高功能體驗性價值,而阻礙行為則會降低之;讚美與學習行為可提高象徵性價值,但阻礙與評斷行為則會降低之。研究結果在實務上可協(xié)助管理者思考如何發(fā)展差異化之休閒體驗服務設計,進而創(chuàng)造更高之休閒體驗價值。關鍵字:顧客間互動、體驗模組、顧客價值、休閒體驗。AbstractExperienceandimpressionincreasinglybecomecommoditize
5、dasexperientialleisureactivitiesprevail.Relevantstudiesindicatedthatrecreationalenvironmenthasgreatinfluencesontheactivitiestakenplacesinitandthewayitisexperienced.Thestudyintendstoexploreiftheconsumerinteractionsinleisureactivitieshavepositiveinfluencesoncustomervalues.Usingqualitati
6、vetechniquesthatentaileddepthinterviewwith5consumersandservice-providers,a5-facetscaleforinterpersonalinfluencesisdevelopedtohelpafurtherquantativeinvestigationon391consumers.Thestudyexploresthattypesofleisureindustrieshaveasignificantrelevanceuponexperientialmodules(EMs),whicharealso
7、foundtohaveapositiveinfluenceoninteractionsbetweenconsumers.Thefunction-experiencevalueisinfluencedbysence-affectionexperienceandishighlyrelevanttohelpandlearningbehaviorsamongconsumers.Thesymbolicvalue,affectedmorebycognition-actionexperience,couldbeimprovedbypraisingandlearningbehav
8、iorsa